Saturday The 14th
This is a game created by me and Myxo (she makes amazing art!). It's currently in development, and we will release a full version -- the current version was uploaded for a game jam. You can't progress past the third day. A few things in the environment change, but that's it.
Upate: This game won't be updated in October (thanks laptop for dying, appreciate it!) Instead, we're hoping to have it completely done (full color, too) by February 28, 2023.
Story:
You agree to housesit for someone but start to regret your decision when things go from creepy to terrifying.
Note:
The current build is very early in development. A lot of basic mechanics (such as the ability to do chores and the ability to collect and use items) have not yet been implemented. Right now, you can read the initial story, explore the house, progress through the days, and experience a few spooky shenanigans.
Status | In development |
Platforms | HTML5, Windows |
Author | Kai |
Made with | Unity |
Tags | Horror, Pixel Art, Point & Click, Psychological Horror |
Average session | A few minutes |
Languages | English |
Download
Development log
- QoL and Bug FixesAug 26, 2022
- Resolution and Other FixesAug 23, 2022
Comments
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Wow graphics are cool!
Gameplay-wise, kinda lacked directions what my character needs to do in the house, so eventually I just went to bed to skip a day twice..
As of now, you sorta just explore around. A couple things change each time you sleep (as well as two new rooms) but that's currently all there is. It'll be finished sometime in October though, if you wanna give it another try. Either way, thanks for playing ^^
The game is cool. I liked its unique graphics and mechanics of transitions to different rooms.
Thank you! Currently, all the non-UI graphics were made by Myxo, so I'll let her know! Glad you liked my barebones gameplay, and hope you come back to play the full game if it's the kind of game you're interested in. ^^
Really cool! The idea is really interesting and the game looks really cool! Definitely want to play more of this!
Thank you! That's so great to hear ^^ We hope to finish it by late October, and then later switch the graphics to full color (which was our original intention).